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3D Environment Art Kits for your Game Dev Projects!

 

We support teams with high quality 3D Kits for your Game Development Projects. We can deliver across PC/Console, Mobile/VR and UHD Fidelities. We can deliver across multiple styles, genres and support with identifying production methods.

Maybe we can collaborate together and make an awesome game!

 

We’re excited to know more!

 
 

DESIGN TO PRODUCTION

Astrofish has worked with many studios over the past 6 years to deliver high quality 3D Content. We are able to support from prototyping all the way through to final production and can work with your team across departments such as Design, Engineering, Art and Operations to ensure you can build visually amazing game!

We typically blockout assets and environments based on specifcations, discussions and concepts and once the metrics are correct, we produce a Detailed Blockout of the kits and assets to enable all departments to jump into production and iterate early on.

We can help with identifying production pipeline solutions and then implement these as high quality 3D Environment Kit and Props for your game.

 

3D Environment art

Over the past 6 years Astrofish has been producing 3D Environment Art kits for the Unity Asset store as well as working with clients on games for both Unity and Unreal Engine 5 across PC, Console, Mobile and VR!

DETAILED Fantasy Markets [Trailer]

DETAILED Medieval Dungeons

 

NEED THE HIGHEST DETAIL?

 

Starting with Sculpts

When very high detailed organic assets are desired we utilise our expertise creating high-fidelity Zbrush sculpts.

This allows us to bring your vision to life in multiple styles and levels of detail, including NANITE versions with millions of triangles.

Our expansive library of sculpted parts is versatile and flexible, giving us the power to craft anything from modular pieces and hero assets, to tiling textures, trim sheets, and beyond. Let us help you take your project to new heights!

Nanite Meshes
 
Nanite Mesh Workflow HD

Ultra-HD Workflow for NANITE

At Astrofish Games, we can take your assets to the next level. Once we have an ultra-HD .ZTL file with 10-15 million points, we create a closed mesh with UVs, just like scanning data. Our efficient process allows us to create UVs for meshes up to 30 million triangles quickly and seamlessly.

From there, we decimate the mesh to the desired level of detail and apply the perfect texture style. And, if needed, we can adjust the original .ZTL to match a casual or core art style and seamlessly remake the LODs and textures.

Streamlined Texturing & Iteration:

At Astrofish Games, we are dedicated to delivering top-notch textured assets with speed and efficiency. Our library of Substance Materials and styles allow us to quickly and accurately texture your assets. Our optimized process enables fast iteration and design adjustments, so you can reach your desired outcome with ease.

With our toolkit and expertise, we can export your assets to any game engine you choose, including Unity 3D and Unreal Engine 4/5. Let us help you elevate your game and bring your vision to life with seamless integration into your workflow.

Unlock Versatile Compatibility with Our Assets

At Astrofish Games, our assets are derived from high-fidelity sculpts, making it easy for us to adapt to any hardware platform and technical requirement. Whether you need a low triangle count mesh for mobile devices or a higher detailed version for PC, our process ensures efficient and seamless compatibility. No matter your project's needs, we've got you covered.

 

CHECK US OUT ON THE SOCIALS!