ASTROFISH_Banner_03b.png
 
 

SELECT STUDIOS WE’VE DELIVERED ENVIRONMENTS FOR

 
 

Vincenzo Alagna - CEO of Core Loop:
"We worked closely with Astrofish through pre-production and main release of World Eternal Online on PC. Chris and team did a great job setting the tone for our most loved environments in-game and I would gladly recommend them"

San Shepherd - CEO & Director Future Tech Games:
“Astrofish worked with us on the 3D art for our social VR co-op shooter - The Flip. They created awesome 3D Environment and Alien Kits. Creating quality assets that stand out on standalone VR is challenging - they really lapped this up and delivered top grade assets that performed well, and were positive, helpful and timely - utterly professional and great to work with. We highly recommend them.”

 
 
 
 

PARTNERING WITH STUDIOS

YOUR WORLD BUILDING TEAM - READY TO GO

 
 
 
 

We deliver modular environments and production-ready assets.

Our approach gives teams clarity and consistency across every stage of production.

 
 
 

COMPOSITION & MODULARITY

SUPPORTING DESIGN & ART DIRECTION

 
 
 

Early support that strengthens your team

We support your engineering, design and art teams by getting blockouts and early assets into their hands quickly.

This gives everyone a practical foundation to explore ideas, adjust layout and understand how the environment will function in the game.

Early access to forms, silhouettes and kit structure keeps iteration smooth and lets production settle into the direction your team chooses.

 
 

Production shaped around your goals

When you bring us in early, we work alongside your team to help shape an environment-asset pipeline that fits your goals and respects your process.

Through thoughtful blockouts, clear kit metrics and a refined Art Blockout, we help reduce rework, stabilise scope and keep the project moving toward a final world that supports both the creative vision and the technical needs of the team.

 
 
 
 
 

HIGH DETAILED MODELLING

IN A STYLE THAT SUITS YOUR GAME

 
 
 
 
 

TEXTURED HOW YOU LIKE

WE USE ZBRUSH, ADOBE SUBSTANCE, MATERIAL GRAPHS & HAND PAINT

 
 
 

The Astrofish team can work across casual > core art styles and can produce anything from handpainted textures to full realistic PBR for organic and hard surface environments as well as creatures and foliage

 
 
 

FULL ENVIRONMENTS

UNITY / UNREAL 3D MODULAR KITS & LEVEL ART

 
 
PORTFOLIO
 
 

LETS TALK ART

BOOK A CALL AND WE CAN DISCUSS YOUR PROJECT

Astrofish partners with game studios to deliver world-class 3D content. From early prototypes to final production.

We collaborate across Design, Engineering, Art, and Production teams to ensure your game art looks stunning and functions flawlessly.

Typically our process starts with asset and environment blockouts based on your specifications, concepts, and metrics. Once approved, we create detailed blockouts and production-ready kits, allowing all departments to iterate early and move quickly into full production.

Beyond asset creation, we help you identify and implement pipeline solutions that streamline production and result in high-quality, game-ready environments and props optimised for your target platforms.

 
 
 
 
 
 

Unity kits

Over the past 6 years Astrofish has been producing 3D Environment Art kits for the Unity Asset store as well as working with clients on games for both Unity and Unreal Engine 5 across PC, Console, Mobile and VR!

 

DETAILED Fantasy Markets [Trailer]

 
 

DETAILED Medieval Dungeons